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3D Artist

Ambiencive Games · remote · middle · part-time
devgamefigaming 3D modelingart directiontask managementUnreal Engine
6.2
AI Score
The vacancy is fairly detailed but lacks clarity on compensation and company information.
Job description
We are developing a linear shooter with tactical elements set in a realistic post-apocalyptic world. The project is currently in MVP stage, actively seeking a publisher.
Responsibilities
- Establishing the pipeline for creating 3D content from scratch. - 3D art direction: controlling the visual style and quality of models for the entire team. - Management: distributing tasks among other artists (if any) and finding new team members. - Co-creating key/complex assets that set the quality standard.
Requirements
- Hard Skills: confident mastery of the full cycle (Low/High poly, UV, Bake, Texturing), engine (UE). - Soft Skills: ability to argue visual solutions and readiness to take responsibility for the results. - Experience: portfolio with realistic content.
Conditions
- Profit share: a clear percentage of future profits. - Creative freedom: the opportunity to implement your ideas without edits from 'effective managers'. - Work on a potentially high-profile case in a strong team.
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