The vacancy is fairly detailed but lacks clarity on compensation and company presence online.
Job description
Hello! We are PatternMasters, a company developing games for mobile platforms and consoles. Our portfolio includes diverse projects, and we continue to grow actively and launch new projects!
Responsibilities
- Create character animations for game characters;
- Set up and adapt loop animations;
- Prepare animations for integration into the game project;
- Ensure quality and stylistic consistency of animations;
- Collaborate with the development team to ensure animations fit organically into game scenes;
- Follow production processes and team deadlines.
Requirements
- At least 2 years of experience as a 3D animator;
- Ability to create rig/skin;
- Proficient in Blender (or 3ds Max, Maya, etc.);
- Experience in creating character animation for games;
- Understanding of classical animation principles, timing, weight, and fluidity of movement;
- Good knowledge of anatomy and a sense of dynamics;
- Experience preparing animations for integration into Unity;
- Ability to work in a team, responsibility, and attention to detail;
- Willingness to receive and apply constructive feedback.
Conditions
- Remote work format;
- Project collaboration with regular payments;
- Flexible schedule;
- Strong and supportive team;
- Interesting tasks and the opportunity to influence the visual style of the project.
About PatternMasters
PatternMasters could not be confidently identified from the provided evidence. The known website points to an image URL rather than an official company site, and the search results do not show a clear company profile matching the name.