The vacancy provides clear tasks and tech stack but lacks compensation details and company information.
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Job description
Experienced 3D Character Artist with over 4 years in indie and AAA studios, seeking full-time remote opportunities.
Responsibilities
- Create game-ready characters, weapons, and props for AAA and indie projects.
- Work within strict polycount and texel density constraints.
- Develop high-poly sculpts and optimize low-poly models.
- Create haircards, groom, clothing, and armor.
- PBR texturing in Substance Painter.
- Collaborate in a team environment.