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3D Character Artist (Senior) (Stylized)

· remote · senior · project · $110000–$? USD
devgamefigaming Unreal Engine3D modelingsculptingretopologyUV mappingtexturingriggingskinning
7.6
AI Score
The vacancy is well-defined with clear tasks and requirements, but lacks company details and full compensation clarity.
Job description
I am an indie developer working on a classic RPG game using Unreal Engine. I need stylized main characters: male and female (humans).
Responsibilities
### Responsibilities - Develop stylized characters similar to those in Overwatch and Paladins. - Complete the full cycle of character development: sculpting, retopology, UV mapping, texturing, rigging, and skinning. - Work based on references and adhere to specific anthropometric criteria for models. - Create around 15-20 stylized hairstyles and beards. - Initially, produce 4 character models and the mentioned hairstyles.
Requirements
### Requirements - Strong portfolio showcasing character and clothing examples in the required style. - Experience in 3D modeling and character design. - Ability to work independently and meet project expectations.
Conditions
### Conditions - Salary starting from $110,000 (negotiable). - No strict deadlines; preferred completion within 2 months from the start of collaboration. - Potential for ongoing work if the collaboration is successful.
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