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Game Designer

· middle
designgaming UnityGit
5.3
AI Score
The vacancy provides clear tasks and requirements but lacks compensation details and company information.
no company infono salary info
Job description
Looking for a game designer for a cooperative action-survival game in an indie studio.
Responsibilities
- Design and develop game mechanics (core/meta, progression, balance). - Level design: build levels, scenarios, encounters, points of interest. - Configure game entities and settings in Unity (prefabs, parameters, content). - Introduce new content: objects, interactives, enemies/items, behavior logic. - Work with documentation and task setting for the team. - Generate ideas and participate in feature discussions.
Requirements
- 2+ years of game design experience. - Strong skills in system/technical game design. - Proficiency in Unity: configuring entities, settings, parameters, rapid prototyping. - Understanding of cooperative games (fun, interactions, roles, chaos, balance). - Ability to iterate and quickly bring features to a playable state. - Experience with Git.
Conditions
- Experience with AI configuration and game balance is a plus. - Experience in party/co-op projects is a plus. - Skills in rapid level assembly and gray prototyping are a plus.
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