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Game Designer

· remote · middle
gamingweb3 Google SheetsExcelPostHogGrafanaJiraConfluenceNotionUnityGitHubFigmaMiro
6.1
AI Score
The vacancy has clear tasks and requirements but lacks compensation details and company information.
Job description
Experienced Game Designer with a focus on system design, economy, and player metrics. Skilled in feature ownership and cross-team collaboration.
Responsibilities
### Responsibilities - Designing game systems from calculations and hypotheses to implementation and improvements based on player behavior. - Leading features from idea and requirements to release, synchronizing cross-team work and making data-driven decisions. - Developing key economic models that define resource relationships and player behavior. - Creating loot boxes: structure, content, balancing. - Analyzing metrics and player behavior, proposing and implementing changes in balance and game events. - Participating in the development of systems and feature decompositions for the team.
Requirements
### Requirements - Strong system thinking combined with practical implementation skills. - Experience in game design, particularly in MMO and web3 projects. - Proficiency in software tools such as Google Sheets, Excel, Jira, Confluence, Notion, and basic knowledge of Unity, GitHub, Figma, and Miro.
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