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Oros

Game Designer

Oros · office · project
gamefigaming
6.7
AI Score
The vacancy is well-defined in tasks but lacks clarity in compensation and company information.
Job description
Oros is looking for a Game Designer to develop a new game. Project work for at least 8 months with flexible hours.
Responsibilities
### Responsibilities - Create and maintain the Game Design Document (GDD): develop and support detailed project documentation, including high-level vision, design pillars, and technical tasks for programmers, artists, and other specialists. - Design game mechanics: develop and detail core gameplay and meta-gameplay, create and enhance mathematical models, progression systems, economy, perks/abilities, and balance. - Refine and decompose the narrative: create the structure of main and side quests, dialogue branches, multiple outcomes, and character interaction logic. - Integrate systems: set up relationships between narrative events and game functions (triggers, variables, flags, game conditions, and consequences of player choices). - Level and environment design from a narrative perspective: create location structures, pacing of episodes, placement of narrative elements (interactive objects, environmental storytelling), and ensure a logical flow of the story through space. - Develop interaction systems: design mechanics for dialogues, player choices, reputation, relationships with NPCs, and their impact on the world and story. - Balance and polish: regularly analyze and adjust difficulty, pacing, risk/reward, and eliminate imbalance between gameplay and narrative. - Participate in playtests and iterations: analyze feedback from testers, gather gameplay metrics, and make adjustments to mechanics and content structure based on data and feedback. - Collaborate with the team: participate in brainstorming sessions, regular reviews with narrative designers, programmers, and artists to ensure a cohesive gaming experience. - Support the overall vision of the game: assist in defining and maintaining key features, limiting scope, and prioritizing features at different stages of development.
Requirements
### Requirements - Proven successful published games created with your involvement, confirmed by you or your previous employer.
Conditions
### Conditions - Project work for at least 8 months; - Outsourcing, flexible schedule (full-time preferred); - Official employment required in Russia; - Competitive market salary.
About Oros
OROS is a global manufacturer and solution provider of noise and vibration testing and analysis systems, including instruments and software for industries such as automotive, aerospace, marine energy, process, manufacturing, and automation. The company supports a worldwide network of subsidiaries and distributors in more than 35 countries, with 80% of turnover from abroad.[1][2]
Manufacturing · 91 · Grenoble, France · https://www.oros.com
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