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Job description
Experienced Game Designer with over 8 years in game development, specializing in core gameplay design and narrative structure.
Responsibilities
• Designing core gameplay and systemic game structure.
• Designing game cycles, progression, and meta-levels.
• Developing and formalizing game mechanics and features.
• Creating and maintaining GDD, feature specifications, and UX scenarios.
• Balancing gameplay, economy, and difficulty.
• Iterating based on playtests and systemic analysis.
• Forming product logic and a cohesive gaming experience.
• Narrative design: structure, characters, dialogues.
• Leading features from concept to implementation.
• Coordinating the development team.