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Lead Game Designer / Technical Designer (UE5)

Indie Studio · lead
gamefigaming Unreal Engine 5C++BlueprintsGit
5.5
AI Score
The vacancy is clear in tasks and requirements but lacks compensation details and company information.
no salary infono company website
Job description
We are developing a 3D third-person game focused on systemic gameplay and variability in gameplay.
Responsibilities
- Design and develop core gameplay (AI, interactions, player abilities). - Design systems: NPC behavior, sandbox interactions. - Level design: creating immersive spaces, routes, points of interest. - Create varied gameplay scenarios. - Balance and tune game systems. - Work in Unreal Engine 5: - work with C++ - set up Blueprint logic - work with data and parameters - prototype mechanics - Set tasks for the team and synchronize development.
Requirements
- At least 2 years of experience as a game designer. - Must have experience bringing a project to release. - Confident experience with Unreal Engine 5 (Blueprints, system setup, independent implementation of mechanics). - Skills in system design (AI, sandbox, emergent gameplay). - Experience with Git or similar tools. - Ability to take responsibility for decisions and lead the direction.
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