The vacancy is well-defined but lacks clarity on compensation and company presence.
Job description
We are VEA Games, a studio with extensive experience in the industry. One of our latest major releases is the platformer Nikoderiko (Metacritic 80).
Responsibilities
- Assembling, decorating, and visually polishing levels in Unreal Engine 5.
- Working with composition, silhouettes, props, decorations, and readability of game space.
- Filling levels with ready-made and custom assets.
- Maintaining a unified artistic style of locations.
- Working with the environment in both stylization and realism.
- Interacting with the art director, level designers, game designers, and technical specialists.
- Optimizing the visuals of levels according to project requirements.
Requirements
- Experience as a Level Artist, Environment Artist, or 3D Artist in commercial projects.
- Proficient experience with Unreal Engine 5.
- Ability to assemble expressive game scenes from ready-made and custom assets.
- Understanding of composition, form, color, light, and readability of game space.
- Experience working with stylized environments.
- Ability to model, refine, and adapt 3D assets for level tasks if necessary.
- Responsibility, independence, and ability to bring tasks to final quality.
Conditions
- Full-time, remote work.
- Competitive pay based on interview results.
- Clearly defined tasks and minimal bureaucracy.
- Interesting projects focused on classic gameplay and great visuals.
- Work in an experienced and strong team.
About VEA Games
VEA Games is a game development studio best known for developing *Nikoderiko: The Magical World*, a platformer released in 2024. The studio appears to focus on console and PC game development and is associated with Cyprus-based independent game production.