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HyperHug

Level Designer

HyperHug · remote · senior · full-time
gamefigaming Unity
6.8
AI Score
The vacancy is fairly detailed but lacks clarity on compensation and company information.
Job description
We are looking for a Level Designer to work on the Oxide: Survival Island project — a multiplayer survival shooter for mobile platforms.
Responsibilities
### Responsibilities - Creating game locations from concept to final implementation — layout, blockout, assembly, and gameplay integration; - Quality control of game locations; - Level optimization for technical requirements of mobile platforms; - Collaborating with artists and other designers to build a cohesive gameplay flow.
Requirements
### Requirements - 3+ years of experience as a Level Designer on PC/consoles or mid-core mobile projects from 1st or 3rd person; - Portfolio with examples of level design work; - Proficient experience with Unity; - Extensive gaming experience in multiplayer projects; - Understanding of basic principles of open world level design; - High level of independence.
Conditions
### Conditions - Good salary; - Remote work; - Strong and engaged team; - Opportunities for professional and creative growth; - A culture that values initiative, creativity, and teamwork.
About HyperHug
HyperHug is a mobile games publisher and developer specializing in hyper-casual titles, multiplayer survival shooters like 'Oxide: Survival Island', and shooter genres, serving a global audience of over 50 million players. The company focuses on innovative, immersive gaming experiences using cutting-edge technology.
GameDev · 11-50 · Limassol, Cyprus · Founded 2019 · https://hyperhug.io
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