The vacancy is fairly detailed but lacks clarity on compensation and company information.
Job description
We are looking for a Level Designer to work on the Oxide: Survival Island project — a multiplayer survival shooter for mobile platforms.
Responsibilities
### Responsibilities
- Creating game locations from concept to final implementation — layout, blockout, assembly, and gameplay integration;
- Quality control of game locations;
- Level optimization for technical requirements of mobile platforms;
- Collaborating with artists and other designers to build a cohesive gameplay flow.
Requirements
### Requirements
- 3+ years of experience as a Level Designer on PC/consoles or mid-core mobile projects from 1st or 3rd person;
- Portfolio with examples of level design work;
- Proficient experience with Unity;
- Extensive gaming experience in multiplayer projects;
- Understanding of basic principles of open world level design;
- High level of independence.
Conditions
### Conditions
- Good salary;
- Remote work;
- Strong and engaged team;
- Opportunities for professional and creative growth;
- A culture that values initiative, creativity, and teamwork.
About HyperHug
HyperHug is a mobile games publisher and developer specializing in hyper-casual titles, multiplayer survival shooters like 'Oxide: Survival Island', and shooter genres, serving a global audience of over 50 million players. The company focuses on innovative, immersive gaming experiences using cutting-edge technology.