Responsibilities
### Minecraft Developer
- Develop game mechanics within Minecraft servers.
- Implement gameplay without client-side mods using server solutions, plugins, datapacks, command blocks, and resource packs.
- Understand vanilla/client-side limitations and create stable mechanics for large events.
### Minecraft Builder
- Create visually appealing game locations for Minecraft events.
- Ensure locations are functional, readable, and suitable for player movement and project mechanics.
Requirements
### Minecraft Developer
- Strong practical experience in Minecraft project development, server game mechanics, mini-games, PvP/PvE systems, economies, quests, progression, events, and team mechanics.
- Ability to quickly understand technical specifications and propose solutions.
- Portfolio required: links to projects, servers, GitHub/repositories, video demonstrations, descriptions of implemented mechanics.
### Minecraft Builder
- Proficient in Minecraft building tools, including WorldEdit, FAWE, VoxelSniper, Axiom, or similar.
- Ability to quickly create designs based on references and adhere to style, scale, composition, and deadlines.
- Portfolio required: screenshots, videos, maps, links to published projects.