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Minecraft Developer and Builder

· remote · part-time
devgamefigaming Minecraftgame mechanicspluginsdatapackcommand blocksresource packWorldEditFAWEVoxelSniperAxiom
6.1
AI Score
The vacancy is well-defined in tasks and requirements but lacks clarity in compensation and company details.
Job description
Looking for Middle/Senior Minecraft Developers and Builders for a project. Remote work with a duration of 1 month development + 1 month LiveOps support.
Responsibilities
### Minecraft Developer - Develop game mechanics within Minecraft servers. - Implement gameplay without client-side mods using server solutions, plugins, datapacks, command blocks, and resource packs. - Understand vanilla/client-side limitations and create stable mechanics for large events. ### Minecraft Builder - Create visually appealing game locations for Minecraft events. - Ensure locations are functional, readable, and suitable for player movement and project mechanics.
Requirements
### Minecraft Developer - Strong practical experience in Minecraft project development, server game mechanics, mini-games, PvP/PvE systems, economies, quests, progression, events, and team mechanics. - Ability to quickly understand technical specifications and propose solutions. - Portfolio required: links to projects, servers, GitHub/repositories, video demonstrations, descriptions of implemented mechanics. ### Minecraft Builder - Proficient in Minecraft building tools, including WorldEdit, FAWE, VoxelSniper, Axiom, or similar. - Ability to quickly create designs based on references and adhere to style, scale, composition, and deadlines. - Portfolio required: screenshots, videos, maps, links to published projects.
Conditions
### General Conditions - Project duration: 1 month development + 1 month LiveOps support. - Remote work.
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