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Narrative Designer

· remote · project
gamingweb3 non-linear narrativevisualizationMiro
4.9
AI Score
The vacancy has clear tasks but lacks compensation details and company information.
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Job description
We are working on a visual novel set in the USSR 1984. The genre is atmospheric drama with elements of psychological thriller, and the main mechanic is a time loop.
Responsibilities
### Responsibilities - Design the 'skeleton' of the time loops: - What changes from loop to loop, logic of player progression; - Points of choice, short-term and long-term consequences; - Where, how, and under what conditions the player receives keys/items for progression.
Requirements
### Requirements - Experience in non-linear narrative (visual novels, choice-based games, interactive fiction); - Skill in visualization (Miro or similar tools).
Conditions
### Conditions - Remote work, flexible schedule; - Written communication + calls for synchronization; - Project-based work with a specific outcome.
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