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Game Art Pioneers

Procedural Texture Artist / Material Artist

Game Art Pioneers · hybrid · middle · full-time
devgaming Unreal Engine 5Substance 3D Designerprocedural texturesmaterialsshaders
7.3
AI Score
The vacancy is well-defined but lacks clarity on compensation and company information.
Job description
Game Art Pioneers is looking for a Procedural Texture Artist / Material Artist to create procedural textures and materials for Unreal Engine 5. Full-time, hybrid work model.
Responsibilities
### Responsibilities - Create procedural textures and materials for Unreal Engine 5 - Develop tileable textures, trim sheets, decals, blend materials for open world - Create and configure materials in Unreal Engine 5, design a convenient and extensible library - Develop procedural smart materials in Substance 3D Designer for use by the entire art team - Create complex shaders: layered materials, vertex paint, world-aligned, parallax, distance-based blending, weather/wetness systems - Support the visual style of the project and uniform surface quality - Optimize materials - Collaborate closely with Environment Artists - R&D new approaches to procedural texturing and shading
Requirements
### Requirements - Experience as a Texture / Material Artist for 2+ years - Strong portfolio with procedural materials and AAA-level shaders - Expert knowledge of Substance 3D Designer - Deep knowledge of Material Editor in Unreal Engine 5: master materials, instances, functions, parameter collections - Experience creating layered / blend materials for open world - Strong artistic foundation: understanding of materials, textures - Experience working with photo references ### Nice to Have - Experience working on large titles or high-end projects - Experience with realistic and highly detailed stylization - Experience with Houdini for texture generation - Experience with Virtual Textures, Nanite, Lumen - Experience with photogrammetry - Ability to read and write shaders - Experience with Perforce and large teams (50+ people) - Technical English
Conditions
### Conditions - Official employment - Flexible schedule - Office in Skolkovo - Competitive salary (discussed individually) + bonuses upon release - Sick leave and vacation
About Game Art Pioneers
Game Art Pioneers is a game and media developer studio based in Moscow. It is known for developing the story-driven action RPG DISTORTION and related media/content projects.
GameDev · 10-50 · Moscow, Russia · Founded 2021 · https://gameartpioneers.com/
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