The vacancy is well-structured with clear expectations and compensation, though company details could be improved.
Job description
We are looking for specialists to work on a project with realistic humanoid character animation on a freelance basis!
Responsibilities
### For Animators:
- Realistic body and facial animation of characters
- Combat and locomotion animations for humanoid enemies
- Cyclic animations (walking, running, strafing)
- Combat phases (anticipation / active / recovery)
- Work with unnatural and unsettling movement plasticity: limping, twitching, spasmodic movements
### For Riggers:
- Rigging and skinning characters in Blender
- Creating game body and facial rigs
- Setting up controllers for manual animation
- Experience with facial rigs (facial expressions, jaw, eyes)
- Experience with Rigify is a plus.
Requirements
- At least 2 years of experience in the gaming industry
- Proficient in Blender
- Experience with realistic humanoid character animation
- Portfolio with game animations (combat, locomotion, hit reactions)
- Experience with manual keyframe animation
- Willingness to dedicate approximately 6 hours a day to the project.
Conditions
- Payment: $350–400 per character for rigging
- Animation: $80-$200
- Remote work
- Project-based employment.
About Allcorrect Games
Allcorrect Games is a game services and outsourcing company that provides localization, voice-over, testing, 2D/3D art, and playable ads for video games. It works with both AAA and indie game projects and has contributed to hundreds of game titles.