All vacancies
Game Art Pioneers

Technical Artist (PCG, Unreal Engine 5)

Game Art Pioneers · hybrid · middle · full-time
gamingtech Unreal Engine 5PCG FrameworkHoudiniBlueprints
7.3
AI Score
The vacancy is well-defined in tasks and requirements but lacks clarity in compensation and company information.
Job description
Join Game Art Pioneers as a Technical Artist to develop procedural generation tools for level artists using Unreal Engine 5. Work in a hybrid environment with a focus on collaboration and innovation.
Responsibilities
### Responsibilities - Develop procedural generation tools for level artists based on Unreal Engine PCG Framework - Design modular systems - Create and maintain procedural pipelines in conjunction with Houdini and Unreal (Houdini Engine, HDA) - Develop PCG graphs, custom nodes, and Blueprint tools for environment artists and level designers - Create rule-based generation systems - Optimize generative systems - Maintain technical documentation and conduct internal workshops for the art team - Collaborate closely with Environment Artists, Level Artists, Level Designers, and World Builders to gather requirements and iterate on tool development - Support and enhance existing tools, bug fixes, R&D of new approaches - Optimize and profile the game
Requirements
### Requirements - 2+ years of experience as a Technical Designer/Artist - Deep knowledge of Unreal Engine 5, Nanite, Lumen - Experience designing modular systems for environments/architecture - Proficient in Blueprints - Experience with splines, ISM/HISM, Nanite, World Partition ### Nice to Have - Experience working on large titles or high-end projects - Experience with World Creator, Gaea, SpeedTree - Proficient in Houdini and Houdini Engine for Unreal - Experience building biomes, foliage systems, terrain pipelines for open world - Experience with Perforce and large teams (50+ people) - Understanding of optimization and profiling principles on current generation consoles (PS5, Xbox Series) - Technical English
Conditions
### Conditions - Official employment - Flexible schedule - Office in Skolkovo - Competitive salary (discussed individually) + bonuses upon release - Sick leaves and vacations
About Game Art Pioneers
Game Art Pioneers is a game and media developer studio based in Moscow. It is known for developing the story-driven action RPG DISTORTION and related media/content projects.
GameDev · 10-50 · Moscow, Russia · Founded 2021 · https://gameartpioneers.com/
Apply to this role