The vacancy is well-defined in tasks and requirements but lacks clarity in compensation and company information.
Job description
Join Game Art Pioneers as a Technical Artist to develop procedural generation tools for level artists using Unreal Engine 5. Work in a hybrid environment with a focus on collaboration and innovation.
Responsibilities
### Responsibilities
- Develop procedural generation tools for level artists based on Unreal Engine PCG Framework
- Design modular systems
- Create and maintain procedural pipelines in conjunction with Houdini and Unreal (Houdini Engine, HDA)
- Develop PCG graphs, custom nodes, and Blueprint tools for environment artists and level designers
- Create rule-based generation systems
- Optimize generative systems
- Maintain technical documentation and conduct internal workshops for the art team
- Collaborate closely with Environment Artists, Level Artists, Level Designers, and World Builders to gather requirements and iterate on tool development
- Support and enhance existing tools, bug fixes, R&D of new approaches
- Optimize and profile the game
Requirements
### Requirements
- 2+ years of experience as a Technical Designer/Artist
- Deep knowledge of Unreal Engine 5, Nanite, Lumen
- Experience designing modular systems for environments/architecture
- Proficient in Blueprints
- Experience with splines, ISM/HISM, Nanite, World Partition
### Nice to Have
- Experience working on large titles or high-end projects
- Experience with World Creator, Gaea, SpeedTree
- Proficient in Houdini and Houdini Engine for Unreal
- Experience building biomes, foliage systems, terrain pipelines for open world
- Experience with Perforce and large teams (50+ people)
- Understanding of optimization and profiling principles on current generation consoles (PS5, Xbox Series)
- Technical English
Conditions
### Conditions
- Official employment
- Flexible schedule
- Office in Skolkovo
- Competitive salary (discussed individually) + bonuses upon release
- Sick leaves and vacations
About Game Art Pioneers
Game Art Pioneers is a game and media developer studio based in Moscow. It is known for developing the story-driven action RPG DISTORTION and related media/content projects.