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Unity Developer (FPP)

· remote · project
devgamefigaming UnityC#
5.8
AI Score
The vacancy provides clear tasks but lacks compensation details and company information.
Job description
We are looking for a Unity developer to work on an atmospheric 3D Action Adventure game from a first-person perspective.
Responsibilities
- Development and support of first-person gameplay mechanics (movement, interaction, combat system). - Implementation of game systems and tools. - Integration of animations, visual effects, and sounds. - Performance optimization for PC. - Collaboration with artists, animators, and game designers.
Requirements
- Experience in Unity development (commercial or pet projects) with first-person games (FPP). - Strong knowledge of C#, understanding of OOP principles, SOLID, and basic design patterns. - Ability to write clean, maintainable, and extensible code. - Willingness to work on a RevShare basis (profit sharing from the project). - Interest in long-term collaboration and releasing the project on Steam. - Responsibility, initiative, and honesty in communication. **Will be a plus:** - Knowledge of the Morpeh ECS framework, leadership experience, experience in indie teams, technical artist experience, or skills at the intersection of code and art (shaders, pipelines, tools for artists).
Conditions
- Remote work with a flexible comfortable schedule. - Funding model: RevShare.
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