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VFX Specialist (Unity)

· remote · project
designgaming UnityParticle SystemVFX GraphShader Graph
5.8
AI Score
The vacancy provides clear tasks and tech stack but lacks compensation details and company information.
no company infoRevShare only
Job description
The project is a 3D Action Adventure game developed in Unity for PC, featuring emotional-symbolic realism. It explores themes of childhood and parental relationships, drawing inspiration from games like Firewatch and Grounded.
Responsibilities
- Create visual effects for the game, including impacts, destruction, dust, rain, and interface effects. - Optimize and integrate effects into scenes, linking them to animations and gameplay. - Utilize Unity tools such as Particle System, VFX Graph, and Shader Graph.
Requirements
- Experience as a VFX Specialist in games or personal projects. - Experience with effects for first-person shooter games. - Understanding of optimization principles. - Proficiency in Unity tools (Particle System, VFX Graph, Shader Graph). - Willingness to work on a RevShare basis. - Interest in long-term collaboration and project release on Steam. - Responsibility, initiative, and honesty in communication.
Conditions
- Remote work with a flexible schedule. - RevShare financing model.
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