The vacancy provides clear tasks and tech stack but lacks compensation details and company information.
no company infoRevShare only
Job description
The project is a 3D Action Adventure game developed in Unity for PC, featuring emotional-symbolic realism. It explores themes of childhood and parental relationships, drawing inspiration from games like Firewatch and Grounded.
Responsibilities
- Create visual effects for the game, including impacts, destruction, dust, rain, and interface effects.
- Optimize and integrate effects into scenes, linking them to animations and gameplay.
- Utilize Unity tools such as Particle System, VFX Graph, and Shader Graph.
Requirements
- Experience as a VFX Specialist in games or personal projects.
- Experience with effects for first-person shooter games.
- Understanding of optimization principles.
- Proficiency in Unity tools (Particle System, VFX Graph, Shader Graph).
- Willingness to work on a RevShare basis.
- Interest in long-term collaboration and project release on Steam.
- Responsibility, initiative, and honesty in communication.
Conditions
- Remote work with a flexible schedule.
- RevShare financing model.